Claude Fable 5.2 at a glance
| Claude Fable 5.2 | |
|---|---|
| Released | November 9, 2026 (after Fable 5 in June and Fable 5.1 in September) |
| API model ID | claude-fable-5-2 |
| Price | $8 per million input tokens, $40 per million output (Fable 5.1: $10 and $50) |
| Fast mode | Up to 2.5x faster output, at $16 input and $80 output per million tokens |
| Context window | 1M tokens, with 128K max output |
| Thinking | Adaptive thinking, always on; effort low, medium, high (default), xhigh, max |
| Knowledge cutoff | June 2026 |
| Speed | Outputs up to 30% faster than Fable 5.1, per Anthropic |
| Who can use it | Claude Pro, Max, Ultra, Team and Enterprise; all Claude API customers; Amazon Bedrock, Google Cloud and Microsoft Foundry |
What's new in Fable 5.2
- Better at long, hard technical work: Anthropic says it can run ambiguous engineering tasks for days and coordinate hundreds, even more than a thousand, subagents.
- Cheaper: input and output cost 20% less than Fable 5.1, and batch processing is half price ($4 and $20).
- Faster: outputs up to 30% faster than Fable 5.1, and a fast mode that's up to 2.5x faster again, at double the price.
- Robotics: Anthropic reports much better control of physical robots, including on tasks it wasn't trained for.
- Safeguards: cybersecurity and biology safeguards are built in. Flagged cyber queries are routed to Claude Opus 4.8 and flagged biology queries to Claude Opus 5.
- Data retention: Fable models require 30-day retention for safety monitoring by default; zero data retention needs Anthropic's authorization.
Claude Fable 5.2 benchmarks
From Anthropic's Fable page, with safeguards on unless noted. These are Anthropic's own numbers, not independent tests.
| Benchmark | Fable 5.2 | Fable 5.1 | Opus 5.5 | GPT-6 Astra | Gemini 4 Carbon |
|---|---|---|---|---|---|
| FrontierCode 2.0 (agentic coding) | 49.1% (xhigh) | 32.4% (xhigh) | 45.5% | 42.8% | 41.1% |
| FrontierSWE v2 (agentic coding) | 69.9% | 56.3% | 62.3% | 65.5% | 61.2% |
| Terminal-Bench-Science 0.1 | 74.6% | 52.6% | 58.7% | 68.1% | 64.8% |
| OSWorld 2.1 (computer use) | 89.3% | 83.5% | 87.2% | 79.5% | 81.5% |
| AutomationBench (business workflows) | 51.4% | 31.4% | 42.5% | 41.4% | 53.9% |
| Remote Labor Index | 41.3% | 17.9% | 21.3% | 20.8% | - |
| Humanity's Last Exam (with tools) | 74.2% | 65.6% | 67.7% | 57.2% | - |
| RoboDojo Sim (robotics, run by Anthropic) | 64.9% | 27.6% | 39.4% | 29.8% | - |
Claude Fable 5.2 pricing
API prices per million tokens, from Anthropic's docs on November 10, 2026. On Claude plans, Fable 5.2 comes with your subscription's usage: on Pro and standard Team seats it can use up to 50% of your weekly limits. Fast mode in Claude Code is billed from usage credits.
| Model | Input | Output | Cache reads | Batch (input / output) |
|---|---|---|---|---|
| Claude Fable 5.2 | $8 | $40 | $0.20 | $4 / $20 |
| Claude Fable 5.2, fast mode | $16 | $80 | - | - |
| Claude Fable 5.1 | $10 | $50 | $0.25 | $5 / $25 |
| Claude Opus 5.5 | $4 | $20 | $0.20 | $2 / $10 |
| Claude Sonnet 5.5 | $2 | $10 | $0.10 | $1 / $5 |
Fable 5.2 vs Opus 5.5: which should you use?
Anthropic's own advice is to start with Opus 5.5 for most work and move to Fable 5.2 when Opus 5.5 at higher effort still falls short.
- Price: Fable 5.2 costs twice as much per token ($8 and $40 against $4 and $20), and its default effort is
highwhere Opus 5.5's ismedium, so it also tends to think more per request. - Capability: on Anthropic's tables Fable 5.2 leads Opus 5.5 on agentic coding (69.9% vs 62.3% on FrontierSWE v2), science and long-horizon work; the gap is smaller on computer use (89.3% vs 87.2% on OSWorld 2.1).
- Cost per task: Anthropic says Fable 5.2 at
higheffort scored about level with Opus 5.5 atmaxon FrontierCode 2.0 (45.3% vs 45.5%) for roughly half the cost per task, so for hard tasks it isn't necessarily the more expensive choice. - Switching mid-conversation: only Fable 5.2 and Mythos 5.2 can read Fable 5.2's thinking, so moving a conversation from Fable 5.2 to Opus 5.5 loses its reasoning for the turns that run there.
- Rule of thumb: Opus 5.5 as the daily driver; Fable 5.2 for long-running agent jobs, hard bugs and work that fails on Opus.
Fable 5.2 vs Mythos 5.2, and vs Fable 5.1
- Mythos 5.2 is the same model with fewer restrictions on cybersecurity and biology work. It's only for organizations verified through Anthropic's programs, such as the Cyber Verification Program, and costs the same.
- On Anthropic's cyber and biology tables Mythos 5.2 scores higher than Fable 5.2 with its safeguards on; for everything else they're the same model.
- Against Fable 5.1, Fable 5.2 is cheaper, up to 30% faster, and scores higher across Anthropic's tables, for example 49.1% vs 32.4% on FrontierCode 2.0 and 41.3% vs 17.9% on the Remote Labor Index.
How to use Claude Fable 5.2 in Claude Code
Update and pick the model
Update Claude Code, then run
/modeland choose Claude Fable 5.2, or start a session with--model claude-fable-5-2. On a Claude plan, it needs Pro, Max, Ultra, Team or Enterprise.# Update Claude Code, then pick the model for this session claude update /model # choose Claude Fable 5.2 # Or start a session on it directly claude --model claude-fable-5-2 # Fast mode on Fable 5.2 (Claude Code v2.1.321 or later) /fastLeave effort at high to start
Anthropic says most of the gain is already there at
high. Step up toxhighfor your hardest long-running coding work once you've seen it help; keepmaxfor rare cases where time and tokens don't matter.Turn on fast mode when speed matters
Run
/fastwhile on Fable 5.2 (Claude Code v2.1.321 or later). It's up to 2.5x faster at double the price; on subscription plans it's paid from usage credits, not your plan's limits, and it isn't available on Bedrock, Vertex or Foundry.Calling the API? Check the breaking changes
Adaptive thinking is always on (
budget_tokensanddisabledreturn 400), forced tool use isn't supported, editing earlier turns invalidates thinking blocks, and the oldcomputer_20251124tool is replaced by the computer use toolset. Claude Code and the Agent SDK handle this for you.# Claude API: change the model ID model = "claude-fable-5-1" # before model = "claude-fable-5-2" # after # Adaptive thinking is always on; steer depth with effort # low | medium | high (default) | xhigh | max
Give Fable 5.2 a long-running job
Fable 5.2 is built for work that runs for hours. Crewmark turns a Claude Code session into an AI employee with a role, a goal, working hours and a heartbeat; the employee uses whatever model its session runs on, so you can put Fable 5.2 on the hardest jobs and keep Opus 5.5 for the rest.
Pick a role
Such as the AI software engineer for a backlog of hard issues.
Set the model in its session
Run
/modelin the employee's Claude Code conversation and choose Fable 5.2.Let it run
It wakes on its heartbeat and works through the board; see how to run Claude Code 24/7.
FAQ
When was Claude Fable 5.2 released?
On November 9, 2026, together with Claude Mythos 5.2. It follows Fable 5 (June 9, 2026) and Fable 5.1 (September 1, 2026).
How much does Claude Fable 5.2 cost?
On the API, $8 per million input tokens and $40 per million output tokens, down from $10 and $50 on Fable 5.1. Fast mode costs $16 and $80; batch is $4 and $20. On Claude plans it's included from Pro; on Pro and standard Team seats it can use up to 50% of the weekly usage limits.
Is Fable 5.2 better than Opus 5.5?
On Anthropic's benchmarks, yes for agentic coding, science and long-horizon work. It also costs twice as much per token, and Anthropic still recommends Opus 5.5 as the starting point for most work.
What is the context window of Claude Fable 5.2?
1M tokens, with up to 128K output tokens.
What's the difference between Fable 5.2 and Mythos 5.2?
They're the same model. Fable 5.2 has cybersecurity and biology safeguards and is open to everyone; Mythos 5.2 is for organizations verified through Anthropic's programs.
Is Claude Fable 5.2 free?
No. Anthropic lists it for Pro, Max, Ultra, Team and Enterprise plans and on the API; the Free plan isn't listed.
Is there a Claude Fable 5.2 system card?
Yes, Anthropic published the “Claude Fable 5.2 and Claude Mythos 5.2 System Card”, linked from its Fable page.
Checked against Anthropic's Fable page, launch post, Claude Platform docs and Claude Code docs on November 10, 2026.